[ SketchUp ] Vray 3.40.02 for SketchUp 2017

Vray 3.40.02 for SketchUp 2017
Vray 3.40.02 for SketchUp 2017

Improvements


  • OSX computers can now be used as Swarm nodes for distributed rendering
  • Added Render Interactive button to the V-Ray toolbar
  • Added a Denoiser Progressive Update Control. This option enables the Denoiser to do incremental updates while the Progressive Production engine is rendering
  • Implemented a better way of displaying and managing viewport aspect ratio and Safe Frames
  • Implemented a Randomize Scene Material IDs tool – Automatically assigns random material ID Colors to all the scene materials
  • The Online License Server installer can now be executed silently
  • Improved V-Ray 2 to V-Ray 3 automatic migration script
  • Spherical animation rendering is now supported
  • The eye distance for Stereoscopic rendering has been set to 6.5cm
  • The Motion Blur toggle has been moved to the Animation roll-out and can be accessed when using VR cameras
  • Applying materials to V-Ray Proxy object top component level is now possible
  • When a V-Ray Proxy object is imported in SketchUp its corresponding Multi-Material is automatically applied to it
  • VFB Lens Effects settings now remember their state and parameter values, when the scene is re-rendered
  • The Render History Settings window now appears in front of the VFB window
  • Improved memory management when switching between projects, without restarting SketchUp

Bug Fixes


  • Visible SketchUp Outliner is no longer slowing down the Initializing Renderer stage
  • The V-Ray installer works properly, even when SketchUp is not installed in the default location on OSX
  • SketchUp material colors now translates correctly, when a BRDFDiffuse layer is topmost in a material shader
  • The V-Ray material diffuse color is no longer incorrectly set to the SketchUp average texture color
  • The VR Cubemap combined with Stereo rendering no longer produces unexpected results
  • The field of view is now correctly set when rendering animations
  • The field of view is now correctly set when Two-Point Perspective is enabled
  • The field of view is now correctly set when Parallel Projection is enabled
  • Fixed bump map mode for Silk library materials. The mode was changed from Normal map (Object space) to Bump

CHỜ LÁT !!!

Bạn có muốn tham gia 1 cộng đồng : Nơi mà bạn có thể được cung cấp và chia sẻ các tài liệu, thư viện liên quan đến thiết kế đồ họa đầy đủ, thành viên trong cộng đồng sẽ giúp đỡ bạn mỗi khi gặp khó khăn, và có 1 cộng đồng với hàng ngàn người đam mê thiết kế đồ họa cùng thảo luận ?

Có, mình muốn !


Link download: 

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